Errors don't always have to be fixed...

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Errors don't always have to be fixed...

Postby Kit on Mon Oct 26, 2009 6:26 pm

Some of you might remember Crackdown on the Xbox 360, and with a fully-upgraded driving skill you can actually drive straight up the side of a building. That was actually a glitch and not intentional, but Realtime Worlds left it in because it was a cool thing.

Which brings me onto my main point. In Resistance 2, you can hold down L1 to plant Bullseye traps, right? This was actually a glitch/undocumented feature in the first game, as evidenced by one of my video clips (link below) made before even the announcement of Resistance 2.

http://uk.gamespot.com/users/Machine758/video_player?id=J3dhkTCq5b0OuzLX

-Kit
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Re: Errors don't always have to be fixed...

Postby mikeywoolford on Thu Dec 31, 2009 7:51 pm

the main game i can think of with this problem is the call of duty series. people are able to find really amusing spots and glitches on these games and then infinity ward patch them
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